Event Commands¶
The advanced checkpoint, gate-close, after-open teleport, and emergency-return events are available in Pro. See the Pro event command reference. Existing Free event commands retain their current behavior.
Event commands let admins run server commands when dungeon events happen.
Each dungeon can have:
Basic Structure¶
commands:
- event: on-party-complete-dungeon-command
enabled: true
executor: CONSOLE
audience: PARTY
commands:
- "broadcast <party_leader>'s party completed <dungeon_name>"
Executors¶
| Executor | Meaning |
|---|---|
CONSOLE |
Runs commands as console. |
PLAYER |
Runs commands as player. |
Audiences¶
| Audience | Meaning |
|---|---|
NONE |
Runs once with no player target. |
PLAYER |
Runs for the event player. |
PARTY |
Runs for each party member. |
GLOBAL |
Runs for all online players. |
Player Events¶
| Event | Runs When |
|---|---|
on-player-create-party-command |
Player creates a party with /dungeon open <id>. |
on-player-join-party-command |
Player joins a party. |
on-player-start-dungeon-command |
Player starts the dungeon. |
on-player-complete-dungeon-command |
Single dungeon completes, or final tower dungeon completes. |
on-player-abandon-dungeon-command |
Player abandons the dungeon. |
on-player-exit-dungeon-command |
Player exits with /dungeon exit. |
on-player-death-command |
Player dies inside a dungeon. |
on-player-kill-mob-command |
Player kills a dungeon mob. |
on-player-kill-boss-command |
Player kills the boss. |
on-player-complete-stage-command |
Active stage completes. |
on-player-open-gate-command |
Stage gate opens. |
on-player-fail-dungeon-command |
Dungeon or tower fails. |
Party Events¶
| Event | Runs When |
|---|---|
on-party-create-command |
Party is created. |
on-party-player-join-command |
Player joins a party. |
on-party-start-dungeon-command |
Party starts the dungeon. |
on-party-complete-dungeon-command |
Single dungeon completes. In towers, final dungeon only. |
on-party-abandon-dungeon-command |
Party abandons the dungeon. |
on-party-fail-dungeon-command |
Dungeon or whole tower fails. |
on-party-complete-stage-command |
Stage completes. |
on-party-open-gate-command |
Stage gate opens. |
on-party-enter-tower-stage-command |
Party enters the next tower dungeon. |
on-party-complete-tower-command |
Final tower dungeon completes. |
Common Placeholders¶
| Placeholder | Meaning |
|---|---|
<player> |
Event player name. |
<party_leader> |
Party leader name. |
<party_code> |
Party code. |
<dungeon_id> |
Dungeon ID. |
<dungeon_name> |
Display name. |
<stage_id> |
Stage ID for stage events. |
<stage_order> |
Stage order where available. |
<tower_id> |
Tower context ID. |
<reason> |
Failure reason where available. |
Warning
Be careful with GLOBAL audiences and commands that give items, money, or permissions. Validation warns about risky combinations.