Dungeon Sounds¶
Each dungeon has its own file:
It controls the sounds players hear during a run, including timer alerts, loot chests, missions, gate actions, checkpoints, teleports, and emergency returns.
Event settings¶
checkpoint-activate:
enabled: true
sound: BLOCK_RESPAWN_ANCHOR_CHARGE
volume: 0.9
pitch: 1.2
message-enabled: true
Use enabled: false or sound: NONE to silence an event. Namespaced custom sounds are supported.
Configure timer alerts in sounds.yml. The old timer-alerts section in config.yml is ignored after migration.
Testing sounds¶
The dungeon admin GUI includes a paged sound-test menu. A preview is heard only by the administrator who clicks it, even if that event is disabled during normal gameplay.