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InstancedDungeonsPro

Create private dungeon instances for parties, with stages, mobs, loot, and boss or trigger objectives.

Paper 1.21.x / 26.1.x / 26.2.x / 26.3.x Java 21+ / 25+ Multiverse-Core Checkpoints Advanced Mob Gear

Overview

Create long tower chains, configure checkpoints and mob equipment, set custom kill targets, and manage dungeons through the admin GUI.

InstancesConfigurable global instance limit
StagesMultiple stages and missions
TowersFIRST -> MIDDLE -> ... -> LAST
ItemsEnchanted vanilla gear in costs and rewards

Main Systems

Large Dungeons

Add stages with kill, key, timer, interaction, and payment missions.

Stage Keys

Configure stage key requirements and distribute keys across multiple loot chests.

Loot and Rewards

Keep enchantments on vanilla armor, tools, weapons, books, potions, arrows, costs, and rewards.

Mob Equipment

Give supported vanilla mobs helmets, armor, main-hand items, off-hand items, and drop chances.

Tower Chains

Connect dungeon templates with FIRST, MIDDLE, and LAST tower stages.

Checkpoints

Use gate or block triggers for ordered respawns, party teleports, and closing earlier gates.

Dungeon Sounds

Configure sounds in sounds.yml and preview them in the admin GUI.

Validation

Validation checks tower chains, checkpoint triggers, gate actions, mob equipment, enchantments, and item formats.

Quick Start

  1. Install the plugin and Multiverse-Core.
  2. Create a template world.
  3. Create a dungeon with /dungeon create.
  4. Set spawn, exit, and objective data in editor mode.
  5. Run /dungeon validate <id>.
  6. Let players open, join, and start a party.
/dungeon create dragon_lair dragon_template boss
/dungeon edit dragon_lair
/dungeon setspawn
/dungeon setexit
/dungeon setboss
/dungeon save
/dungeon reload