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InstancedDungeonsPro

A clean dungeon system for Minecraft servers: private instances, party runs, staged progression, rewards, mob encounters, and event automation in one polished workflow.

Paper 1.21.x / 26.1.x Java 21+ / 25+ Multiverse-Core Production Scale Advanced Mob Gear

Pro Overview

This section documents the production build for larger dungeon networks, tower routes, advanced rewards, mob encounters, and event automation.

InstancesConfigurable global active instance handling
StagesLarge stage chains and mission layouts
TowersFIRST -> MIDDLE -> ... -> LAST
ItemsEnchanted vanilla gear in costs and rewards

Main Systems

Large Dungeons

Build multi-stage dungeon routes with detailed mission layouts and larger mission block sets.

Stage Keys

Configure stage key requirements and distribute keys across multiple loot chests.

Loot and Rewards

Keep enchantments on vanilla armor, tools, weapons, books, potions, arrows, costs, and rewards.

Mob Equipment

Give supported vanilla mobs helmets, armor, main-hand items, off-hand items, and drop chances.

Tower Chains

Connect multiple dungeon templates into one continuous multi-stage adventure from start to finish.

Validation

Validation checks Pro tower chains, mob equipment compatibility, enchantments, and item formats.

Fast Path

  1. Install the plugin and Multiverse-Core.
  2. Create a template world.
  3. Create a dungeon with /dungeon create.
  4. Set spawn, exit, and objective data in editor mode.
  5. Run /dungeon validate <id>.
  6. Let players open, join, and start a party.
/dungeon create dragon_lair dragon_template boss
/dungeon edit dragon_lair
/dungeon setspawn
/dungeon setexit
/dungeon setboss
/dungeon save
/dungeon reload