Objectives¶
Every dungeon completes through one objective type:
or:
Boss Objective¶
Boss dungeons use:
Set the boss spawn in editor mode:
Common config:
When must-die-to-complete is true, the dungeon completion countdown starts after the boss dies.
Trigger Objective¶
Trigger dungeons use:
Set the trigger item and place it in the template world:
Supported trigger blocks are Minecraft buttons and pressure plates.
Example:
material: STONE_BUTTON
location:
world: "puzzle_template"
x: 120
y: 65
z: 220
rewards:
enabled: true
items:
- type: VANILLA
item: DIAMOND
amount: 2
chance: 100.0
Only one trigger can exist per dungeon. Placing a new trigger replaces the previous one.
Tip
Trigger blocks ignore normal dungeon interaction blocking. They can still complete the run when regular interactions are disabled.